From the Author Jessica Mulligan:
"If more than 30 years of knowledge and experience were available, would you spend $10-$15 million developing an online game without knowing what worked in the past and, equally as important, what had not worked? Most would answer "Of course not!" Yet that is exactly what publishers and developers have done repeatedly. The results were predictable."
This book was written to spread the word on what works and what doesn't. We hope to save you money and, more importantly, keep you from crashing and burning your company with tired old mistakes. (Feel free to make new ones. That's how we learn!)
This is an accumulation of our experience in all phases of the design, development, and management of online games, combined with the views and experiences of other experts with experience in the field. These experiences and views can help guide you to successful... and profitable... online games.
Developing Online Games: An Insiders Guide
by Jessica Mulligan, Bridgette Patrovsky - List Price: $49.99, Price: $34.99 You Save: $15.00 (30%) Paperback: 528 pages ; Dimensions (in inches): 0.89 x 9.24 x 7.38, Publisher: New Riders Games; 1st edition (March 7, 2003)
under this topic, or in the
User Group Bookshelf
If you would like to review a book for the User Group Bookshelf, just contact the Editor, or if you would like to submit your own book or book review use our Reviews input form.
Check out the latest articles in the
User Group Library; catch up on the
MUG NEWS, or check out the latest
Shareware / Freeware Downloads.
Books for graphic designers, illustrators, desktop publishing, photography, web design, programming, and for specific image editing digital photo software like Adobe Photoshop and Illustrator go to the Designers' Bookshelf.